MAGIC: THE GATHERING

BANEBLADE SCOUNDREL // BANECLAW MARAUDER

INNISTRAD: MIDNIGHT HUNT (289)

Card Info

Rarity: Uncommon

Mana Cost: {3}{B}

Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)


Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)


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