MAGIC: THE GATHERING
MARCH OF THE MACHINE: THE AFTERMATH (230)
Card InfoRarity: Rare
Mana Cost: {2}{G}{U}
At the beginning of combat on your turn, up to one target land you control becomes an X/X green and blue Bird creature with flying and haste until end of turn, where X is the number of cards in your hand. It's still a land. Whenever a land creature you control deals combat damage to a player, draw a card.
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